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Showing posts from March, 2017
Intro to Substance Painter/ Maya Arnold Pipeline by Matt Skonicki
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Pluralsight - Unreal Engine 4 Materials Fundamentals
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Pluralsight - Look Development with Substance Painter and RenderMan 21
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[Houdini] FLIP Fluid Morph With Velocity Wrap by Atom
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Camry International Launch VFX Breakdown by Rotor Studios
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Assassins Creed VFX Breakdown by Cinesite Studios
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Pluralsight - After Effects CC Animating with Shape Layers
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Robert Freitag - VFX Demoreel - 3Ds Max - FridayVFX
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Phoenix FD for 3ds Max – Quick Start: Gasoline Explosion
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Making OF "AUDI – The Doll That Chose To Drive" - By Post23
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[Houdini] Modeling & Rendering a Quartz Crystal by Entagma
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[Houdini] Packing The Torus Tutorial by Entagma
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GDC 2017 | Luis Garcia | Procedural Art for Indies
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[Maya]Journey to VR: Friday Favorite - Working with Maya's SVG importer
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GDC 2017: The Substance of Call of Duty: Infinite Warfare w/ Josh Lynch
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GDC 2017: Creating Marble & Plaster for Call of Duty: Infinite Warfare w...
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[Photoshop] How to add a pattern, photo or texture to text
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Captain Underpants: The First Epic Movie Trailer #1
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Filmic Tonemapper | Feature Highlight | Unreal Engine
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Phoenix FD for Maya – Quick Start Gasoline Explosion
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Animated Short Film "Little Darling Short Film" by Big Cookie
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Two Lovers and a Bear VFX Breakdown By RODEO FX
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How to Trigger Animation Using Mograph Effectors in Cinema 4D by EJ Hass...
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Animated Short: "Out Of The Blue" - by Takanobu Hirano
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Animated Short Film "Salesman Pete Short Film" by Marc Bouyer, Max Louba...
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Procedural Modeling in Houdini: Making a Fence Asset by trzanko
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The Gnomon Workshop - Multi Pass Rendering and Compositing
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3D Animated Short: "Lifeless" - by Team Lifeless
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Panes and UI Elements in Houdini by Go Procedural
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Phoenix FD for 3ds Max – Quick Start: Basic Liquids by ChaosGroup
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V-Ray for 3ds Max –[GPU] High Resolution Rendering and Render Elements b...
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UE4 Animation and Physics Technical Showcase | GDC 2017 | Unreal Engine
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Animated Short: "Perfect Fit" - by Vladimir Stanishevskii
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Making Robo Recall Cinematics with Sequencer | GDC 2017 | Unreal Engine
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Content-Driven Multipass Rendering in UE4 | GDC 2017 | Unreal Engine
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Udemy - Python For Maya: Artist Friendly Programming
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lynda - Media Composer 8.7 Essential Training: 110
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Pluralsight - MODO Shading and Texturing Fundamentals
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Pluralsight - Fundamentals of Lighting in Cinema 4D
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MPC Sky Arts, Rebrand Idents VFX breakdown by Alex Haley
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Udemy – Start To Finish Photorealistic 3D Studio Scene With 3DS Max
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Udemy – Photoshop CC for Beginners: Master Photoshop Essentials Now!
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The Man From U.N.C.L.E. VFX Breakdown by BlueBolt
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Red Bull Crashed Ice 2017 – 3D Tracks Vfx Breakdown by Miki Nemcek
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ThinkParametric - Anemone 101 - Using Loops In Grasshopper
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Udemy - Creating a Realistic 3D Backyard In Blender
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Udemy - Learn Blender & Octane Render by creating an arctic concept
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Lynda - Lightroom and Photoshop: Workflow Strategies
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Lynda - Lightroom and Photoshop: Workflow Strategies
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VFX pipelines in Games Cinematics by Hugo Guerra
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Udemy – Unity Game Development: Make Professional 3D Games
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Udemy – Unity Game Development: Make Professional 3D Games
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Transformers: The Last Knight Movie Clip - Canopy (2017)
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Breakdown Reel: "Fantastic Beasts" - by Image Engine
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Animated Short: "Ford Mustang 1967 vs Audi R8" - by Zeynal Adigozalov
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Pluralsight - Maya Character and Environment FX with Bifrost and XGen
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The Gnomon Workshop – Creature Rigging for Production
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Maya LT 2017 UV Editor Updates by Matthew Doyle
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Animated Short: "Starlight" - by The Starlight Team
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Pluralsight - Exterior Rendering Strategies with V-Ray and 3ds Max
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Pluralsight - Exterior Rendering Strategies with V-Ray and 3ds Max
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Understanding V-Ray Sun and Sky in V-Ray for 3ds Max by Mograph plus
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Digital District – Fluid & Particles Showreel 2017
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KINGSGLAIVE: FINAL FANTASY XV | Breakdown Reel | Image Engine
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Nööburgring Animation Breakdown by Piotr Tatar
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Packt Publishing – Unity Virtual Reality – Volume 2
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Packt Publishing – Unity Virtual Reality – Volume 1
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Animated Short: "Liber" - by Valentin Tournebize
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Stan Winston School – Storyboard a Monster Movie – Part 1 - Traditional ...
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Stan Winston School – Storyboard a Monster Movie – Part 2 – Digital Tech...
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MackleyStudios – The Foundry OCULA: Stereo QC and Compositing by Abhiman...
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MackleyStudios – Animating Motion with Cinema4D and MotionBuilder by Gre...
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MackleyStudios – Animating Motion with Cinema4D and MotionBuilder by Gre...
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MackleyStudios – Unreal Engine 4 Volume 1: A Tour of the Basics by Hasse...
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Lynda – Illustrator CC 2017 One-on-One Fundamentals
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Udemy – Lightroom CC Mastery: Everything You Need to Know
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Lynda – Photoshop CC 2017: Nondestructive Exposure and Color Correction
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FXPHD - Advanced Scripting for After Effects, Part 2
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FXPHD - Advanced Scripting for After Effects, Part 1
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FXPHD - Fusion Production Workshop II: MicroWorld
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The Gnomon Workshop - Creature Modeling for Production
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Lynda – Green Screen Techniques for Video and Photography (updated Mar 0...
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